ADD_LIBRARY(gui BrushSelectionDialog.cpp CinePaintAppUI.cpp
   CinePaintButton.cpp CinePaintDrawArea.cpp CinePaintFrame.cpp
   CinePaintImageWindow.cpp CinePaintSpinButton.cpp CinePaintWindow.cpp
   ColorBox.cpp ColorSelectionDialog.cpp ConnectionPanel.cpp
   CPDAG.cpp CPDAGData.cpp CPDAGDoc.cpp
   CPDAGEvaluator.cpp CPDAGIterator.cpp CPDAGNode.cpp
   CPDAGScheduler.cpp CPSpreadsheet.cpp DocViewManager.cpp
   DrawAreaImageChangeListener.cpp FlipFrameDisplayHandler.cpp
   FrameManagerWindow.cpp ImageInfoWindow.cpp
   InitDialog.cpp InstallDialog.cpp LoadSaveDialog.cpp MainToolbar.cpp
   MenuFunctorHelper.cpp NewImageDialog.cpp
   PluginBrowser.cpp PluginDialog.cpp
   PluginFunctionBuilder.cpp ProgressDialog.cpp
   Projection.cpp SheetCellRenderer.cpp
   SheetKeyListener.cpp SheetMouseListener.cpp
   SheetSelectionTools.cpp SheetView.cpp
   SheetViewWindow.cpp SimpleDisplayWindow.cpp
   ToolOptionsDialog.cpp ToolProxy.cpp
   UIUtils.cpp WidgetBuilder.cpp)

SET(INC_DIR .. . ../../libfltable/)

IF(WIN32)
  SET(CP_SRCS ${CP_SRCS} ToolManager_win32.cpp)
  SET(INC_DIR ${INC_DIR} ../vcpp7)
ELSE (WIN32)
  SET(CP_SRCS ${CP_SRCS} ToolManager_unix.cpp)
  SET(INC_DIR ${INC_DIR} ../g++)
ENDIF(WIN32)

INCLUDE_DIRECTORIES( ${INC_DIR} )

